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I just completed playing the game all but the post game stuff, and decided it was time to create an account if for nothing more than to comment.

Okay, so up until recently via the Pixel Remaster, I never played FF IV. Even back when it was all over Nintendo Power and I was heavy into SNES adventures and jrpgs, something about IV drove me away.

So I recently played the PR version of IV and decided I didn't much care for it. I wasn't sure I'd want a retread with this version, but decided to bite while IV was still fresh in my mind.

Barring any hacks that can improve the SNES experience, I think I'm going to prefer this version if I ever get an inkling to replay FFIV. While the radar grid and story changes were well done, it was more to due with how you executed the story.  Square / Squaresoft as they were weren't afraid to kill off characters in FFII, for all the faults that game has. But in IV, it was as if they were afraid to do anything negative with any of their characters. The amount of times somebody betrays the group only to find they were brainwashed, only to repeat it a couple of more times, or die and then return was absurd.

I quite liked that you weren't afraid to take the story and its characters down dark roads, with none of the macguffins, and still maintain that SNES pacing and tone of the original game.

I'm sitting here just floored at the praise you've given my fangame, and thank you so much! Means a lot to me especially years after its release. Maybe one of these days I'll revisit this fangame and do a proper remake in a newer engine. I've been seriously considering it as of late. Again, thank you for the kind words and I hope you enjoy the post game content!

since its a what if.  does cecil stay a dark knight too?!

It'd be spoilery to say here, so I'll just say that there's a bit of twist on that. All I can really recommend is to play the game, and you'll find out. :)

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aight :o sad that rydia is gone tho ,_,

ok so um  the delta sisters  froze my game   with thier attack.

Hmm... That's a first time error. Try this. Do a restart of your system, then try the fight again. If it happens again, let me know. Sometimes, if you've been playing a VX Ace game for awhile, it throws up weird errors until you've rebooted.

thing is i pressed F12 and it unfrozed the  game but the battle UI stayed after the battle. had to save and reset to remove it.

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also i cant beat the 4 elementals. can barely manage to heal. im at the passage of the giant. now that i think about it wasent the game supposed to have up to 5 party members and not 4 ? =.= also i cant seem to reach the first weapon in the lunar castle underground. where to i go to get it?


(edit) i beated the post game but i cant go back cause the area from safer platforms are impossible to cross back afterwards so im kinda stuck :<

Sorry for the delay in getting back to you, to answer your earlier questions:
- F12 is incompatible with RPG Maker software for the most part which is why you were getting that error.
- The OG FF IV did have 5 party members, however in Alter Destiny, you only get 4 for story reasons.
- Yes, once you make a save past the 7th area (after jumping across the platforms) of the Lunar post-game area you won't be able to go back. It's advised to make multiple saves before you get to that point. 
- The first weapon in the Lunar Subterranean can be found virtually the same way in the OG, by following a particular path.

Congrats on beating the post-game! :D I hope you enjoyed it.

My question is.. what are you making it in?

Do you mean creating the remake of this game or what the engine for this game is? This one was made in RPG Maker VX Ace and has been completed for quite a few years now. If you're asking about a remake, then I can tell you that it'd be done in either MZ or perhaps an engine capable of HD2D-like graphics like Bakin. Might have to experiment with that. :)

Very nice. I like the story and the quality.

This is bad ass...

Thank you so much!

Any tips on how to beat the 3rd boss post-game in the lunar world? My team is nearly level 60. bad breath and beam after 3 rounds wipes out the entire party.

Sorry for the delay in getting back to you, domerdel. That's a pretty tough boss even at those levels, but what you'll want to do is be sure you have the ribbon on that you can get from the main story's final dungeon (along with the best armor for the rest of your party),  haste your healer soon as possible,  and just keep everyone healed as much as possible while pouring on the damage.  

Might take some RNG luck, but persevere, and you'll get through.

It's been 5 years since the release, but I'm today years old for discovering this version. I'm about half way through. Really dig the difficulty modes. Great fan version of this game. Highly recommend.

Thank you very much! I might remake this version in a newer engine one day, but we'll see. 

If by chance you remake in a newer engine, would love to have the user able to change graphic Anti-alias settings, auto-run (faster walking) and a mini map when exploring the overworld would be great. Maybe even a few bonus dungeons inspired by FFIV Ultima (emulation hack)

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I'll definitely keep that in mind! I've got a few ideas about what a remake of this fangame might look like.